![]() The puzzles are not hard and there is no timed element like pressing a button and then rushing to the door - in the regular levels, at least. The switching of the characters is very quick and fluid - you can do stuff like sneak up on a ranged enemy as the Warrior with your shield raised up, switch to the Thief to fire your own arrow and after you released your arrow, switch back to the Warrior and raise the shield to block the incoming shot from the enemy. Finally, the Thief has a ranged bow attack and can grapple onto wooden surfaces and swing across chasms. The Warrior has only melee attacks, but he can block with a shield. The Wizard is defenseless, but he can create objects, like boxes and levitate them. This causes you to control either of the three and being able to switch between them on the fly. The game starts with a Thief, Warrior, and Wizard finding an artifact, the Trine, which binds their souls together. It is a nice, physics-based action platformer that's quite straightforward. Now that I finished it (roughly 15 hours for all collectibles) I really liked it! I remember trying it out a while ago and being put off by the side-scrolling 3D art style, that just did not sit well with me. I was looking through my rather large collection of unplayed Humble Bundle games and downloaded Trine on a whim. Please use flair to display what games you’re currently playing, not a punch line, username, tag, URL, or signature. New, mobile-friendly spoilers can be posted using the following formatting: Want to play online in a dead gaming community? We expect you to know these rules before making a post. Please click here to see our current rules. We no longer maintain our posting rules in Old Reddit. Join our Discord Join our Steam Group Posting Rules Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases. A gaming sub free from the hype and over saturation of current releases, catering to gamers who wait at least 12 months after release to play a game.
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